Wednesday, November 17, 2004

game prototype: sfai balance challenge

1. sfai balance challenge by elliot

2. relay racing

3. different stage of challenge. (intellectual and physical)
has to balance these two challenge to win this game.

4. fun, exciting. challenge, but one thing on ma mind I'm not a skater. suck at skateboard.

5. while two players takin the IQ test , we all make two group and cheer our players and trying to throw suggestion while
they takin the test. and for the physical challege for the skateboard rally we all cheer ^^
at the end take three digit mathmatic question . I think from this part players loose little bit of interested. because
three digit .. hm.. i'm not that mathmatical person and convert right brain to left brain flip a seconds is hard
make it more easier IQ test question or something funny quiz might me cool.

6. most succesful part I think was IQ test . because we all could participate with the players

7.I would say 8 out of 10

8.doesn't have that much of the strategy of this game. pretty straight foward rules. need penalty for the
player who didn't take the math test. but in a same time .. too hard and takes little more time for figure out ..
and right after excitiing skateboardin ppl don't want to calm down.^-^

9.lusory attitute and magic circle were absent. because players did things fastest and easiest way possible.

10. yeah this is good game and more suggesting for this could be more player and easier on math test and
substitute for skateboard to something else just for ppl don't know how to ride skateboard like me heh
could be make check point for the players so they couldn't take any easy way .
instead of math test .. like weakest link game questionaries^^
something more social and interactive on the intellecual challenge part.

realtime of avatar

thanks you for your feed back about my game design.
yeah i was really struggle with game duration and game struction . but thank for u all for participate my game.
i find few problems in my game design.
1. i gotta be serious about time limit and gotta have to get rid of down time for people who doesn't draw
so make two team and make both draw and both guess in same time.

2. rather keep on going with same categories. should creat different categories what player could draw.
my game design based on creat ur own alter-ego character. so create different alter ego sysytems.

3. for the guessing slip needs to be not the the name of the avatar player. also explanation of why this avatar players match with this drawing.

4. gotta have to keep on track with scoring sheet so that know head of the time who's got the most guess. and keep ppl entertain.

5. need to encourage players using reward sysytem. for example of who's the worst avatar charater.. who's the most thinker? or guesser?

by next week I will come up with upgrade version of realtime of avatar.
thank you

Monday, November 15, 2004

feed back for Q

1. giving feed back for Q his game is C-walk plays with cigarette box and game skill

3. core mechanic is tapping and tip it over, and pushing

4. c-walk is about gain cigarette from other players. game rules are simple. take one cigarette from each other's box
and put the cigarette box on the flat surface, and trying flip the cigarette box to other players . this game is reall y
simple rules so that they could began to perform as they were playing.

5. c- walk game is very simple rules and setting but has all this game element to ths game. clear set of win scenario, and players
actions definatly affect the outcome.

c-walk is fun and very interactive game but gotta find some other reward for the ppl who don't smoke.
and more rules to flip the situation. I like it^^

Sunday, November 14, 2004

feed back on wed

jay= his game is dodge tron. ^^ it was fun to playing out door and we all get to be participated.
and ppl throw different mod version to this so .
I think if this game has more rules and structure than .. could play out side forever
like role playing game. so human manipulate robot and could send different message and do something

katie= make ppl smile especially to stranger.
this game is more likely interactive piece. but I got her point that she wanted to make ppl smile without
no rewarding.